AI Insights · Timothy · October 2021
Top 5 Basketball Games in Sweden Q3 2021 Performance
Discover the performance trends of the top 5 basketball games on a unified platform in Sweden during Q3 2021. Learn about their weekly downloads, revenue, and active users.
In Q3 2021, the top basketball games in Sweden demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Block'em All from Rollic Games saw a significant spike in downloads early in the quarter, peaking at around 12.5K during the week of July 26. However, downloads gradually decreased to 665 by the end of September. The game's revenue had modest peaks, reaching $23 in mid-September, while active users also saw a decline from 13.7K in early August to 1.7K by the end of the quarter.
Jump Dunk 3D by Voodoo experienced a steady decline in downloads from 2.5K in early July to just 226 by the end of September. Revenue remained fairly stable, with minor fluctuations, peaking at $20 in early August. The number of active users also decreased over the quarter, from 6K in late June to 1.7K by the end of September.
Basketball Arena - Sports Game from MASOMO LIMITED showed a steady performance in terms of downloads, maintaining figures around 1K throughout the quarter. Revenue saw a high of $921 at the end of June but settled around $174 by the end of September. Active users fluctuated slightly, ending the quarter with approximately 3.2K.
Voodoo's Wet Hoops had a notable surge in downloads, peaking at 5.6K in early August but sharply declining to just 2 by the end of September. Revenue was minimal, peaking at $4 in early August. Active users saw a peak of 4.5K in early August, decreasing to 584 by the end of the quarter.
Flipper Dunk, also from Rollic Games, experienced relatively stable downloads, with figures ranging from 431 to 1K throughout the quarter. Revenue had minor fluctuations, peaking at $30 in late September. Active users remained consistent, with a slight increase towards the end of the quarter, reaching around 3K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive insights.